Makerspaces - Module 6 (3D Design)

Version 5

    You Don't Need a 3D Printer to Start the Design Process

     

    Minds On: Think about it! What curricular connections can you make from just watching the video below?

     

    Add your voice to the Discussion!

     

     

    On Mobile: YouTube Link

     

    Let's Explore: 3D Design Programs

     

    Choose one of these applications below and create a design of your own!

     

    One of the best free 3D design online applications is TinkerCad.

     

    Tinker Cad Graphic

    Use the tutorials below to familiarize yourself with the software or for inspiration. Alternatively, create something on your own!

     

     

    On Mobile: YouTube Link

     

     

    On Mobile: YouTube Link

     

    Another alternative free 3D design application is SketchUp Make. SketchUp needs to be downloaded to your computer and is a little more complex. These three tutorials below can help get you started.

     

     

    On Mobile: YouTube Link

     

     

    On Mobile: YouTube Link

     

     

    On Mobile: YouTube Link

     

    Consolidation: Take a screenshot or record a screencast that demonstrates your thinking process during this activity. Post a picture or screenshot to the module six discussion and reflect on your experience. Did you prefer one program over the other? Which one would you use when and why? How could you use this in your classroom to motivate and engage students? How could you use these applications to address multiple curricular expectations? Check the Additional Resources page for further ideas.

     

    Add to the Discussion on 3D Design.

     

    We encourage you to read through the posts of your peers and to comment and contribute where you feel a connection.

    Additional Resources:

    Project Ignite Hands on projects teachers can use that integrate with TinkerCad.

    City X Project An international educational workshop for 8-12 year-old students that teaches creative problem solving using 3D printing technologies and the design process.

    Design Inquiry of Learning

     

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